I just want to give a bit of brainstorming to people who think that when Mongols get to Imperial Age, the game is forfeit :-).
Beste Verteidigung Age Of Empires 2 Hd - information online So take a seat and grab some popcorn. The Mongols also appear in Age of Empires IV with access to the a cavalry archer unit with the same name, although the depictions of the Mongols in Age of Empires IV incorporate civilization bonuses from other Age of Empires II civilizations (i.e. Of course, units that are faster than Mangudai dont care too much about micro, but the rest of them are slower and can be hit-and-run forever. Your potent Mangudai shower all who dare stand in your way with a storm of arrows while tumens of lightning-quick cavalry ride them down into the dirt.Description[1], The Mongols' civilization music theme in the Definitive Edition. With update 35584, destroyed House foundations no longer provide population space with Nomads researched. When the mangudai is uppgraded to elite status they have 0 missile delay. Age of Empires 2 is a complex game where each military unit has a role to play in battle; each military unit is a counter for another unit and may. They gather it quicker so a much smaller window for harassment, and Food from animals is already fast and they basically gather the Food in like 2 seconds. Their economy is not great after the Feudal Age. One thing they will never say about you is that you lack passion, or work ethic. When it comes to ranged units, we must not forget that both Mongol units get only 4 pierce armor when FU, so theres room for some units to shine against them. Well, I know its been a long post. This page was last edited on 9 July 2014, at 16:48. Age of Empires Series Wiki is a FANDOM Games Community. I hope you liked it and every feedback and further analysis from more experienced players will be welcome. They get arbalest and heavy cav archer - the HCA firing faster due to a civ bonus. Skirmishers are the main common counter to Mangudai. Siege - You generally want to get some Siege Rams because they're very strong. With or without Drill, Siege Rams, Siege Onagers and Trebuchets will be used to destroy buildings, and Onagers can protect Mangudai from ranged units. Look no further and find out all about the standard Age of Empires 2 strategies popularised over the decades. Overall, vikings are fantastic on maps such as arabia as they offer a lot of variety in terms of . Cav Archers bonus - There's no real way to use this effectively. Age of Empires II: The Age of Kings Campaigns William Wallace Marching and Fighting Feeding the Army Training the Troops Research and Technology The Battle of Stirling Forge an Alliance The Battle of Falkirk Joan of Arc An Unlikely Messiah The Maid of Orleans The Cleansing of the Loire The Rising The Siege of Paris A Perfect Martyr Saladin Ethiopian bonus is good, but Britons firing from 11 range is the best archer-line against Mongols. They focus on cavalry archers. The Berbers have several tricks that can be unpleasant for a civilization like the Mongols, both of their unique units (Genitours and Camel archers) can counter their Cavalry Archers and Mangudai, they get cheaper Camels that can counter their Light Cavalry, and cheaper Light Cavalry that can counter their siege. 3- Palisade Spy. The Table shows that Hussar effectiveness goes down when upgrades are missing. The Mongols are an offensive civilization that focuses on its ranged units and emphasizes guerilla tactics. Xbows seem the shortest way, since they need most of the techs needed for Mangudai. Elite Cannon Galleon removed from the technology tree. As they have speed boosted siege units through Drill, they have a huge advantage against civilizations with poor defenses, such as Goths, Magyars and Huns. In contrast, Civilization is a slow-paced , turn-based strategy (TBS) game. He died in 1405 while marching for China. We also get two tanks that can be a nasty surprise for Mongols: War Wagons and Elephant Archers. Simply those little tricks you learn if you happen to watch a recorded game, a youtube video or a live-stream. AOE is back once again. Wagons are also outranged by Mangudai, so theyre less effective. Civilizations with good Onagers may also counter the Mongol Cavalry Archers if they forgot to micro them. They were fierce warriors who fought each other over pasturelands and raided developed civilizations to the east and south. Try to fight with a Mongol army? From StrategyWiki, the video game walkthrough and strategy guide wiki, Age of Empires II HD: The African Kingdoms, Age of Empires II: Definitive Edition - Lords of the West, Age of Empires II: Definitive Edition - Dawn of the Dukes, Age of Empires II: Definitive Edition - Dynasties of India, https://strategywiki.org/w/index.php?title=Age_of_Empires_II:_The_Age_of_Kings/Mongols&oldid=719473. Light Cavalry have 30% more HP We must not forget raids. Its likely that the Onager will only have the chance to shoot once, before Mongols melt it. ", Try to retreat and get your towers to do the work? This article is about the civilization in. Units in italics mean that they are not so effective or only situational. Mangudai (non-Elite) frame delay reduced to 5. The Tatars are a Central Asian civilization introduced in Age of Empires II: Definitive Edition. Can Ogedei capture the World Heavyweight Championship from Jochi and Chagatai in a triple threat felt tent match? I wont delay much with infantry units, because they are mostly shredded by this composition. Check out my other channels:2nd Channel: https://www.youtube.com/channel/UCjUwIOOs3FwLeK0zqo_m4FQLive Stream https://www.facebook.com/gaming/theviperTheVip. Civilization Bonuses: Cavalry Archers and Mangudai fire 20% faster Light Cavalry have 30% more HP Hunters work 50% faster While we all agree that the best way to beat Mongols is a strong push on Castle Age or early Imperial before they mass 20+ Mangudai, many of us dont have the ability or confidence to carry out effectively a Castle Age push. Cataphracts are too expensive to tech into and are vulnerable to arrow fire. There are several campaigns in Age of Empires II. You need lots of them.
Age of Empires II: Definitive Edition 'Fast Castle' strategy guide In this case, Paladins should try to kill as many Hussars as possible, who pose a threat to Skirmishers.
Age of Empires 2 Strategy: A Guide to Winning More Often - DiamondLobby Their Monks are among the worst of all civilizations, and their defensive structures are not great either. Age of Empires 2 Definitive EditionAge of Empires 2Age of empires The Age of KingsBritonsByzantinesCeltsChineseFranksGothsJapaneseMongolsPersiansSaracensTeut. Also, they can counter slow-moving melee units (like the Champion, the Slavic Boyar, the Persian War Elephant, the Southeast Asian Battle Elephant, the Teutonic Knight, etc.) Le grand dbat : Le variant Omicron bientt majoritaire, campagne pertur Scouts are a standard build order to learn, but often you find yourself making scouts and being countered by an opponents spearman. The extra line of sight of their Scout Cavalry also allows for the Mongols and their allies to find their herdables, and explore, faster. The city was burned to the ground and the inhabitants murdered.Following Genghis Khans death in 1227, his son Ogedei completed the conquest of northern China and advanced into Europe. Mongols get a crazy early game bonus for hunting. :-) Have a nice weekend! A specific group of people called "barbaric" are the Mongols, a small tribe from central asian grasslands who during the 13th century, conquered much of the known world. These include Turks, Italians, Malians and Saracens. It's the fastest gathering in the game. See the Table below: As we can see, now the Paladin upgrade becomes very important (except for PBA lacking Celts) due to the 3 base pierce armor of Paladins (Cavaliers have just 2 pierce armor and -40HP). So, what could each of the civs do against that? This is totally opposite to generic Heavy Cavalry archers, who struggle against all these units. Since the Mongol team bonus improves Light Cavalry Line of Sight, they can make a good synergy with the Poles, who give Light Cavalry +1 attack vs archers. With their unique technology Drills the siege workshop units move 50% faster. Arguably the best siege in the game with drill. With patch 4.8, Elite Mangudai now have a frame delay of 5. Complementing their fast units is their excellent siege weapons which also receive a great speed boost thanks to Drill. So the question is, what other strategies or army comps are at least viable with mongols? Again numbers and an insane micro will be needed to take a fight like this effectively. Put all together, these units form a very threatening and very mobile force. However, several Chinese units, such as the Steppe Rider and Keshik, represent the Mongols under the Qing dynasty (abeit the units themselves speak Chinese with a Mongolian accent). 2- Boar save. With update 35584, hunters work 40% faster. Though I guess I usually accompany that with a Mangudai tsunami.. Their bonuses are really good, but I just can't seem to use them effectively. Except Goth and Mayans, when you've to go a bit out of style and start champions, perhaps. This lets them hold off on Farming long enough to buy Horse Collar so they have efficient farms, and they can also use it to help fuel a Scout rush, being able to afford Bloodlines and even Forging. As the Mongol siege line rely on movement speed but not on range, increased attack or more resistance, other prominent siege civilizations such as Celts, Koreans, Ethiopians, and Teutons can counter their siege workshop units if they make use of Onagers, Rams and Bombard Cannons (the last for those who have them). That makes the difference of being able to chase the Mangudai army, whod need a very intensive micro or even to stop the push to deal with a Paladin army. I wont consider mirror matches. . The Mongols are an East Asian civilization in Age of Empires II based on confederation of nomadic tribes in central Asia who would eventually form the Mongol Empire under the leadership of Genghis Khan. As a primarily Teuton player, I can't help but feel like Mongols were designed specifically to fuck us over. Heavy Cavalry Archers need to be considered here. Read the post and I remembered this joke: So a Mangudai walks into a bar and goes up to the counter. The Berbers' Genitour is a great asset for the Mongol army, because it can keep up with the fast Mongol units (unlike the slower Skirmisher) and it fires 25% faster. Learn siegecraft from Chinese engineers and demolish even the sturdiest cities while you build the greatest empire that the world has ever seen! The straight archer build will allow you to harass an opponents wood and wall lines and allow you to begin massing archers to make a critical ball of crossbowmen. Mongols' new unique tech Nomads is very helpful when an opponent destroys a Mongol town, as it allows their houses to support population even if they are destroyed, reducing wood spent to replenish losses. With update 35584, Hunters work 40% faster. As the Mongols were considered a "nomadic" civilization, they have access to the regional Steppe Lancer unit. This is due to their higher Rate of Fire which greatly improves the effective damage output of not only Cavalry Archers, but also Mangudai, which in particular is arguably the best unit in the late game. You HAVE to get those two Boars in every Random Map game. You should still beware of enemy onagers. TL;DR: These are the units that could be used in late game against Mongols. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Real time means that the game goes on without break and you have to make fast decisions (unlike round-based games like chess) depending on your strategy but also be flexible and adapt to certain . Join. I tried it for the last couple age of empires 2 hd persian strategy of days and winning rate was very low at around 40% with broker cedar finance. Mongols would need to micro Mangudai so that they aim for Halbs while Hussars deal with Huskarls. Then additional in depth advice will be given. Cavalry Archers and Mangudai fire 20% faster But Onagers, Trebuchets and BBCs can be useful. Mongol Hussars can delay the chase of Mangudai and gain time for them to kill Cavaliers and Paladins. In 1294 Kublai Khan died in China, and Mongol power began to decline in Asia and elsewhere. Early economy for the Mongols is also quite good since they collect their hunt at a faster speed than other civilizations, so luring the Boars early is very important for a Mongol Scout Flush.
They outrange them (or, if they lack Bracer, at least equal their 7 range), are easy to tech into and to mass, and hurt them badly. Yeah they're a pretty expensive civ. Mangudai should go together and be intensively microed. Instead, the Mongol Wonder is loosely based on an artistic depiction of Genghis Khan's ascension to the throne in his tent by an Ilkhanate historian, The Mongols are a very effective civilization for competitive players at high level, mostly due to their hunting bonus (which was considered too effective on maps with a great amount of. Mamelukes are still weaker (0 pierce armor), and even with their amazing performance against Hussars, I havent considered them. Thats why they need something in front of them (probably a gold unit, although again your own Hussars could work).
Age of Empires II 1999 Browse game Gaming Browse all gaming 46:59 So You Want To Play Mayans | Aoe2 Hera - Age of Empires 2 184K views 2 years ago 32:44 What Can Mongols Do Vs Berbers Hera -. For more information, please see our At some point, theyll need to start mining stone. Hussite Wagons, as siege, are not supposed to be used against Mangudai, but in fact their performance against them is quite good. Monks will have a limited use. Tamerlane, however, still remains directly mentioned in both Mongol and Tatar game history sections. Like most Age of Empires II strategies, there are plenty of versions of the same build order that people try out depending on civilization, enemy, and map layout. 01 Mar 2023 18:49:20 If a Mongol player chooses to perform a fast Castle, they must try to raid enemy towns with Light Cavalry and Cavalry Archers as soon as possible and perform a Light Cavalry or a Cavalry Archer Castle Age rush. Hand Cannoneers, Janissaries, Conquistadors and Hussite Wagons hit hard Mongol units. Once their individual scenarios have been unlocked they can be replayed in any order at any time. Eagles would take the same time as Boyars to chase Mangudai, while being much weaker to both Mongol units (especially Hussars). It's kind of a no-brainer but I'll explain it: you only use it a couple times on most maps but it gives you a huge boost. The first three have more than 2 pierce armor, and Huszars, apart from beating Mongol Hussars 1v1, have a huge bonus attack against siege that could give an end to the Mongol push: Tarkans and Keshiks have a similar performance, with the former resisting a more arrow fire while attacking a bit slower. This Age of Empires 2 guide will help you understand these situations to win more often. I will consider though, Tarkans, Boyars, Keshiks and Magyar Huszars. AoE2 Strategy Center is a place to find strategies and guides to use in Age of Empires 2.Guides are mainly intended to use in Age of Empires 2: The Conquerors but some may also be able to use in the Age of Kings. Well start considering cavalry (+Camel) units. Nothing feels better than overwhelming everyone with a Mangudai tsunami. Bro.. you could have just told me you don't like me, I like you, but your boys snipe my siege as if they were Dark Age militia . One of the most common tactics used by Mongol players in early game is the Scout Cavalry Feudal rush. Bloodlines lacking Heavy Camels will die easier, but they are also easier to tech into (especially smooth is 41F 45G costing Byzantine Camels). But of course, that shouldnt be the case. I used to play this back on the disc when I was like 10, today I learned you are suppose to take the boars for food. To execute this tactic, the player must upgrade their Scout Cavalry to Light Cavalry as soon as possible, create some Archery Ranges for their Cavalry Archers, and research all the required blacksmith and university technologies for improving those units.
r/aoe2 - OH MY GOD THE MONGOLS STRATEGY DISCUSSION IS COMING RUN FOR The table below shows the matchup between a Light Cav/Hussar and an Elite Mangudai when they have to kill each other: The 3rd column numbers should be as low as possible, and the 4th column as high as possible. I havent considered Elephants because theyre too slow and Mangudai can micro them to death. The Fast Castle into Boom, one of the best beginner build orders for closed maps. The Mongols are the only civilization without the Central Asian building set that have access to the. Hussars and Mangudai are very reliable eco raiders and with little micro can harass vill working sites. In 1368 the Yuan dynasty in China was overthrown in favor of the Ming.In the 1370s a Turkish-Mongol warrior claiming descent from Genghis Khan fought his way to leadership of the Mongol states of Central Asia and set out to restore the Mongol Empire. Build your barracks before clicking up, and either force them to respond to your army (M@A skirms trushing their gold), or fend them off to go for castle age. The Mongols also have access to powerful siege weapons. Because of this, the huge realm inherited by his sons fell apart quickly after his death.[1]. Well delve into different army compositions for each of the civs that could give you a chance of victory. UNIQUE UNIT: Mangudai: super buff anti-Siege Cavalry Archer, UNIQUE TECH: Drills: Siege Weapons move +50% faster, ARCHERY: no Hand Cannoneer, Ring Archer Armor, MONKS: no Redemption, Sanctity, Illumination, Block Printing, Theocracy, DEFENSE: no Keep, Bombard Tower, no Heated Shot, no Treadmill Crane, no Architecture, ECONOMY: no Crop Rotation, Two-Man Saw, no Guilds, UNIQUE UNIT: Mangudai have bonus vs Rams and Trebs only, UNIQUE TECH: Nomads: Population is raised permanently by Houses, so destroying Houses does not lower it. I'm planning of playing some games with mongols after a looong time (I've just finishied Netflix's Marco Polo) but the thing is that every game I play against them the only thing my opponents seems to do is go either scouts to mangudais or fc mangudais. Yep, that's also my opinion. The Line of sight of the Light Cavalry also makes them an excellent counterpick against. Beginning with only an estimated 25,000 warriors, he added strength by subjugating other nomads and attacked northern China in 1211. So if you want to trace the roots of Mongol strategy study Sima Qian's and Ban Gu's chapters on the Xiongnu and the Han dynasty commanders who fought them. With the Chinese and Japanese, the Mongols are one of the civilizations belonging to the East Asian culture. Tarkans have the advantage of not being Castle dependant after Marauders has been researched. A very good complement to Paladins are Skirmishers, who can deal tons of damage to Mangudai while Paladins tank arrow fire. Chukonus have a difficult micro and lower range but strong power, so they must be supported by Chinese Cavalry (I suggest Camels or Light Cavalry here). Mixing the upgraded Light Cavalry with the Cavalry Archers is an effective strategy. Team Bonus: Light cavalry have +2 line of sight. The companion to Mangudai will always be Hussars. Verteidigung in age of empires ii: Source: dfgames.net. Mongols can answer Goth Flood with their own FU Chanps and zoom Scorps, but its not a super favourable matchup at that point. Here, infantry meatshield in front of Longbows can work well, since theyll still be out of range of Mangudai. With 12 attack, a bonus against Cavalry Archers, and discounted FU Hussars, Berbers become the anti-Mongol in late game. For the Age of Empires II article, see Mongols (Age of Empires II) For the Age of Empires IV article, see Mongols (Age of Empires IV) Categories Community content is available under CC-BY-SA unless otherwise noted.